Want to brush up on the names and locations of the 40 or so countries of the new Europe? This program from the Family Games Web Center will help you. European Geography Tutor presents a scrolling map of Europe along with a list of countries. As your mouse pointer passes over the map, the country under the pointer highlights, along with its entry in the list. Simply browse the map until you feel ready, then try either of the two self-test modes. In Find Countries mode, you are asked to click a country on the map given its name. In Identify Countries mode, you are asked to click the name in the list corresponding to the country that is highlighted on the map. Both quizzes run through the entire list of 39 countries in random order. A running score is displayed. Any errors are highlighted in the country list for later review.
Charlie the Duck: http://www.wieringsoftware.nl/charlie/download/ch1setup.exe
European Geography Tutor: http://dl.filekicker.com/send/file/160009-7HR6/egt_inst32.exe
BYOND is a program suite that can play games, create games, and host multiplayer servers for players to join. Creating games is easy with little or no experience required, but the engine uses a robust and flexible programming language that allows for more than just simple stuff. Online support is built in, which sets BYOND apart from most other game makers.
Besides the software itself, BYOND is also a whole community of players and indie developers. Online there are hundreds of games created by users, with more being added all the time. For those who want to make their own games, tutorials and programming tips are available.
BYOND specializes in 2D tile-based games, but it can do a lot more. It has been used to create action games, puzzles, strategy games, multiplayer RPGs, board and card games, word games, and even online chat servers. Each game can be made with a custom interface to feel like a seamless experience.
PlayBasic is a game making tool, based upon the Easy-To-Use Basic programming language. It was developed by game enthusiasts for game enthusiasts, and incorporates more than 20 years experience in the field. Our aim was to produce a language that offers same 'sit down and play' experience of older basics had, but with a more modern feature set. So everybody can experience the fun of game making again !
Since PlayBasic focuses on game creation, it includes a wealth of graphical features. Ranging from Mapping (Creating worlds), Sprites, Image effects, Cameras, Shapes, Texture Mapping through to a full set of traditional 2D vector art (Dots/lines/boxes through to polygons).
Sprite capabilities are one the most critical parts of any game creation tool. PlayBasics sprite engine not only supports Rotation / Scaling / Flipping, but various real time image manipulation effects such as Alpha Blending (Variable, Additive, Subtractive), logical masking through to Raster Bar and real time Colour Replacement just to name a few.
But, what would good is a game making tool without a good collision system ? Virtually useless ! So we've included seven different collision methods. Including Pixel Perfect Collision, Rect, Rotated Rect, Circular, Polygonal, Sliding and Sticky Collision modes. Moreover, you can mix vector collision modes with pixel perfect collision and vice versa. Making PlayBasic's collision system arguably the most advanced available!
PlayBasic comes with a comprehensive code editor, built in Debugger, Tools and over 400 hundred examples to get you started. Moreover, we are always open to your feedback! We want PlayBasic to be as powerful, flexible and of course as much FUN as possible.
So if you're like me and remember when programming was fun, or you’d just like to start learning, then give then give PlayBasic a try !