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Shape It! Show It! Sell It!
With the TurnTool software you can make 3D models available for everyone on the net, cd-rom or office applications. The TurnToolBox is a plug-in for 3D Studio Max, Autodesk Viz, MicroStation, ArchiCad and Cinema4D, which enables you to export your 3D scenes and make them interactive in seconds.
The TurnTool Viewer is a small plug-in that is free of charge and enables you to show your 3D content to everyone online or offline. TurnTool Viewer is one of the smallest browser plug-ins for interactive web 3D solutions on the market today. The initial download is only 133K.
Real-Time 3D on the Fly
The TurnToolBox is a minimal interface plug-in for 3D applications. This means that you work within the application environment that you already know and at the press of a button your scenes are ready for the Internet. You can also do interactive architectural visualizations with TurnTool, as well as character animations. TurnTool has its own physics engine and readily supports Character Studio.
TurnToolBox Licenses
Once you have downloaded and installed the TurnToolBox you will be able to produce your own
TNT files and see the result online or offline with the TurnTool Viewer.
The TNT files produced with the free version of the TurnToolBox are not licensed and will have a
logo floating over the scene when displayed.
To create TNT files without the logo you will need a license. All licenses come with an annual cost
covering updates and services.
Further Details
Feel free to visit our website at www.turntool.com where you will find System Requirements,
Manuals, Tutorials, Showcases and our online shop.
Enjoy a new way to present 3d online or on CD-ROM!
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free 3D screensaver
Visual Studio 2008
roller coasters
max window
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The Viewer for 3ds files with possibility to walk around objects.
- You can open a lot of 3ds files together.
- You can scale and rotate the 3ds-objects.
- You can walk around and inside the 3ds-objects.
- Simply use 4 arrow buttons for rotate or walk around the object.
- Use "plus" and "minus" buttons on numpad for scale the object.
- Use "Man" button on toolbar for switching "walk" or "look" mode.
Usefull Keyboard buttons:
Home - for look from start (home) point (also 5 on numpad)
+ - on numpad for more zoom (zoom in)
- - on numpad for less zoom (zoom out)
R - autorotate the object (on / off)
W - white background (on / off)
N - coordinate net (on / off)
A - coordinate axies (on / off)
9 - on numpad for increase rotation speed
3 - on numpad for decrease rotation speed
"Look" mode:
Left arrow - rotate the scene to left
Right arrow - rotate the scene to right
Up arrow - rotate the scene forwards.
Down arrow - rotate the scene backwards.
"Walk" mode:
Left arrow - turn to left (also 4 on numpad)
Right arrow - turn to right (also 6 on numpad)
Up arrow - go forward.
Down arrow - go back.
Shift + Left arrow - shift to left
Shift + Right arrow - shift to right
Shift + Up arrow - rise upwards (also Page Up)
Shift + Down arrow - lowered downwards (also Page Down )
Ctrl + Shift + Arrows - move slowly.
Ctrl + Up arrow - bend forward (also 8 on numpad)
Ctrl + Down arrow - bend backward (also 2 on numpad)
F2 - look forward.
You can use VIViewer for viewing "single" 3ds files, without additional files (textures etc).
For acceleration of walking, representation of 3ds files is lowered.
TurnToolBox: http://www.turntool.com/ToolboxInstall.exe
VIViewer: http://www.rominten.com/VIViewer/Setup_VIViewer.zip |
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Max Dice is a simple dice rolling utility for use on Windows and Linux systems You may enter your information in one of two places. You may enter in the text box or by moving the slider to the left or right correlating to the field you are adjusting.
Here are the definitions of each of the fields
1. Dice to roll – This field determines how many dice that the program will roll for you. (1- one dice, 2-two dice, up to as many dice as you need to roll)
2. Size of dice – This field determines the size of the dice (i.e. standard dice = 6, this would decide what the maximum number would be,)
3. Maxed dice – This field determines the number of dice to set at the maximum level. (For example if you are rolling 5 dice, and you want 3 at max always, set at 3.)
4. Tossed dice – This field determines the number of low dice that you will throw out. This will eliminate this number of low throws from the total.
5. Reroll – high. This will cause all dice that are rolled at this number or higher to be rolled again.
6. Reroll – low. This will cause all dice that are rolled at this number or lower to be rolled again.
Max Dice Roller: http://www.max.twobrotherssoftware.com/max.exe
Max Dice Roller - Linux: http://www.max.twobrotherssoftware.com/max.tar.gz
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